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Message |
Forum: Battlefield Vietnam Topic: Rapid fire motar |
oldphart |
Posted: Mon Aug 18, 2008 9:18 pm
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Replies: 3 Views: 3055
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Ok thanks for your time just thinking of something different to do..
Thanks. |
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Forum: Battlefield Vietnam Topic: Seat Switching |
oldphart |
Posted: Mon Sep 08, 2008 1:59 am
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Replies: 2 Views: 2559
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Hello, I know this has been covered some where and I am sorry for not finding it. This works fine with the huey but it don't work with the MI8.. Any ideas?? Thanks for your your time... rem **************************************** rem *** Spin the shit out of a MI8 *** rem **************************... |
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Forum: Battlefield Vietnam Topic: MI8 |
oldphart |
Posted: Fri Jan 30, 2009 10:39 pm
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Replies: 4 Views: 5306
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Anyway of speeding up the mi8 a little so it turns a little better. Thanks. |
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Forum: Battlefield Vietnam Topic: MI8 |
oldphart |
Posted: Fri Feb 06, 2009 2:18 pm
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Replies: 4 Views: 5306
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Thanks for your help with this.. I put this in the ObjectsSpawnTemplates.con file and we could not see any difference. Am I missing something here? Thanks Again.. Ah, damn, I just know how to turn it up alot better. :lol: ObjectTemplate.active Mi8MainEngine ObjectTemplate.maxSpeed 0/0/ad 10% ObjectT... |
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