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Forum: Tutorials and Guides Topic: Moving Ctf flag!! |
Tripwire |
Posted: Tue May 24, 2005 5:31 pm
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Replies: 17 Views: 13083
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Didn't you say you moved the flags in the ControlPoints.con also? ...If the two numbers dont match the CP.con then the flag will float. I don't think your information is entirely correct, or at best, misleading. If you change the coords for the control points, you effectivly move the "style" of the... |
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Forum: Tutorials and Guides Topic: Moving Ctf flag!! |
Tripwire |
Posted: Tue May 24, 2005 8:05 pm
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Replies: 17 Views: 13083
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If your remming out the coordinates set in the Controlpoints.con, then what would be the point of putting them there in the first place. And if that IS the case. Then this guys information, is incorrect. Matching the coords from CTF to Control does not correct the problem. You will either: A) end up... |
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Forum: Tutorials and Guides Topic: Moving Ctf flag!! |
Tripwire |
Posted: Wed May 25, 2005 12:45 am
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Replies: 17 Views: 13083
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What I know you CAN do is create a control point for a team 0, at the exact location, and set the "capturable" property to off. It creates the grey flag on screen when your within proximity, but you cant actually take control of the point. Cool! And you get a flagless pole to mount the CTF against. ... |
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Forum: Tutorials and Guides Topic: Moving Ctf flag!! |
Tripwire |
Posted: Wed May 25, 2005 4:03 pm
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Replies: 17 Views: 13083
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It is real simple. Either your incorrect, or I'm doing something wrong... because this simply does not work. Could you please create a DC_LostVillage GPM_CTF DC_Final map with the coordinates I listed above for each team so I can see what you did. You'd need not do any other modding, just simply mo... |
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Forum: Tutorials and Guides Topic: Moving Ctf flag!! |
Tripwire |
Posted: Tue May 31, 2005 11:45 pm
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Replies: 17 Views: 13083
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You could do that, but essentially your just reverting it back to where it was before you even put the control point there. You get a poleless CTF. =( However, if you know how to removed the minimap icon from the control point, that would be 10 times more valueble to me at this point, I think I coul... |
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Forum: Tutorials and Guides Topic: Moving Ctf flag!! |
Tripwire |
Posted: Wed Jun 01, 2005 1:12 am
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Replies: 17 Views: 13083
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Ok, in my neverending quest to make this work I've come up with an interesting thought.... here is some code.. ObjectTemplate.timeToLoseControl 9999 ObjectTemplate.disableIfEnemyInsideRadius 0 ObjectTemplate.disableWhenLosingControl 0 ObjectTemplate.loseControlWhenEnemyClose 0 ObjectTemplate.loseCon... |
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