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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Full server test results

Posted: Fri Sep 03, 2004 10:45 am 

Replies: 17
Views: 8783


Does SSM'ing generally cause lag? I would say, technically, no. After all, all this SSM'ing we are doing is just scripting the game via the same method DICE designed to script it with. If they were to patch a map, they might make scripting changes to the con files in the rfa's the same way we might...

 Forum: Battlefield Vietnam   Topic: no base camp in bf vietnam

Posted: Fri Sep 03, 2004 11:01 am 

Replies: 10
Views: 8437


Hey there. I'm new to SSM, have been toying with BFV with good results. I'm currently trying to make the anti-basecamping ssm for BFV and have a few questions: 1. Is BFV still prone to the 'planes hang in the air after death' with this mod? 2. Is this mod possible on BFV? I have followed the instruc...

 Forum: Battlefield Vietnam   Topic: Altering map briefings via SSM

Posted: Fri Sep 03, 2004 12:37 pm 

Replies: 5
Views: 4464


Hello When you first join a game on a particular map, you are greeted by a screen that displays the badges of the two opposing forces and an explanation of the map and the objectives. I would like to expand this information to include, for example, details of the SSM's currently in effect. I noticed...

 Forum: Battlefield Vietnam   Topic: Changing object properties not in ObjectSpawnTemplates.com

Posted: Fri Sep 03, 2004 1:10 pm 

Replies: 7
Views: 5930


This particular question relates to BFV. I would like to alter the behavior or properties of certain objects and vehicles. I would like to achieve this via a SSM. My problem in this case is that the particular items I would like to change appear to be configured in the objects.rfa file, and not in a...

 Forum: Battlefield Vietnam   Topic: no base camp in bf vietnam

Posted: Mon Sep 06, 2004 10:35 am 

Replies: 10
Views: 8437


Oh I seeee! I guess that makes sense, it might be worth adding that little golden nugget to the tutorial. So I presume there is an 'invisible' healing/repairing object like the one used on the Mi8 Cargo or Tango I can use? Gonna have to look into this. Anybody successfully modded anti-camping bubble...

 Forum: Battlefield Vietnam   Topic: Changing object properties not in ObjectSpawnTemplates.com

Posted: Mon Sep 06, 2004 10:43 am 

Replies: 7
Views: 5930


Very cunning method, tanfhltu, thanks for the suggestion. I'm going to try that. Ok, so I know Objects.rfa will affect all maps, but will it work server-side if the client has the original Objects.rfa? u wont be able to remove anything with objecttemplate.active, it just allows u to add things, or r...

 Forum: Battlefield Vietnam   Topic: Altering map briefings via SSM

Posted: Mon Sep 06, 2004 11:17 am 

Replies: 5
Views: 4464


 Forum: Questions / Need Assistance   Topic: Vehicle Replacing-Creating. Please Help!

Posted: Mon Sep 06, 2004 1:23 pm 

Replies: 4
Views: 2900


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