Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: flettners

 Post subject: Re: flettners
Posted: Sun Oct 11, 2009 10:39 am 

Replies: 8
Views: 8658


Funny. I almost posted this same question yesterday about same time as you did. But then i tried taking the flettner off from reid of agheila and that worked for me. To make it easier for myself i took all sw objects in that map into my own custom map so I was sure i had all the files. I could use t...

 Forum: Questions / Need Assistance   Topic: flettners

 Post subject: Re: flettners
Posted: Sun Oct 11, 2009 10:52 am 

Replies: 8
Views: 8658


Looking all good if you ask me. If that is your map, do you want to load the flettner in battlecraft?. You will have to add a line (Flettner=StandardMesh(Flettner) to the bf42.lst file in battlecraft. I guess you know that. Then also you need a standard init.con file in your map with a line saying: ...

 Forum: Tutorials and Guides   Topic: MSM: Adding a new soundeffect to your map

Posted: Sun Oct 11, 2009 10:33 pm 

Replies: 2
Views: 13641


wrong topic sry

 Forum: Tutorials and Guides   Topic: Add music map based

 Post subject: Re: Add music map based
Posted: Mon Oct 12, 2009 8:46 am 

Replies: 12
Views: 29976


working now

 Forum: Tutorials and Guides   Topic: Add music map based

 Post subject: Re: Add music map based
Posted: Mon Oct 12, 2009 9:34 am 

Replies: 12
Views: 29976


Thanks for the tutorial !. Helped a lot. You just made a little typo and it took me half a day to find it :oops: . Worst thing is with just a little common sense it then worked directly.. Template and object got to have same name.. works for me in regular 1942 4.) open ObjectSpawns.con and create ur...

 Forum: Questions / Need Assistance   Topic: flettners

 Post subject: Re: flettners
Posted: Tue Oct 13, 2009 2:03 pm 

Replies: 8
Views: 8658


See next reply, sorry for spam

 Forum: Vehicles and Weapons Modded   Topic: Custom objects

 Post subject: Re: Custom objects
Posted: Sun Oct 18, 2009 4:59 pm 

Replies: 2
Views: 13042


Cannot edit my post above but I have a new link, old one will not be updated as adding comments was not possible.

http://bb.ucoz.com/blog/2009-10-18-8

 Forum: Questions / Need Assistance   Topic: Midway 1942 ss help

 Post subject: Re: Midway 1942 ss help
Posted: Sun Oct 18, 2009 8:55 pm 

Replies: 7
Views: 7311


Good read. About next week I am also trying adding a new spawn serverside and it should be possible just havent tryd it serverside yet. Will let you know once I got it working.
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