Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Possible to make CERTAIN team run faster?

Posted: Fri Aug 28, 2009 4:49 pm 

Replies: 6
Views: 3720


Hi, i was wondering if the above is possible with the Secret Weapons Expansion pack demo. I have read a bunch of scripts that involve this with the Animation.rfa. But those change EVERY soldier, regardless of what team they are, have fast speed. Is there anyway i could make it so only one team (lets...

 Forum: Questions / Need Assistance   Topic: Possible to make CERTAIN team run faster?

Posted: Fri Aug 28, 2009 6:30 pm 

Replies: 6
Views: 3720


So in other words, if i make soldiers run, crawl, swim etc. faster, all of them will be affected right? That is not true Senshi, you can make certain teams run faster by applying different engine to different soldiers, but it is not a SSM mod. Does my thread on adding engines server side not apply t...

 Forum: Questions / Need Assistance   Topic: Copyright protected maps? Unable to open?

Posted: Fri Aug 28, 2009 8:49 pm 

Replies: 6
Views: 3914


Am i doing something wrong with setting up for Battlecraft 1942? Everytime i try and open my level (hellendoorn), it gives me "Unable to read .rfa. The author/creator of this file does not want you to edit this file w/o their explicit permission" The map Hellendoorn comes from the SWD DEMO...

 Forum: Questions / Need Assistance   Topic: Copyright protected maps? Unable to open?

Posted: Fri Aug 28, 2009 9:53 pm 

Replies: 6
Views: 3914


if there is a lock, how come Editor42 can open it just fine? Is it because it was not developed by DICE/EA GAmes?

 Forum: Questions / Need Assistance   Topic: Copyright protected maps? Unable to open?

Posted: Sat Aug 29, 2009 2:53 am 

Replies: 6
Views: 3914


hey thanks, im trying this now

Thanks Alot! :D

 Forum: Questions / Need Assistance   Topic: Problems with disabling weapon kit pick up

Posted: Sat Aug 29, 2009 3:07 am 

Replies: 5
Views: 3274


I found a code here that helped prevent soldiers from picking up weapons kits, ObjectTemplate.active *KIT NAME* ObjectTemplate.hasCollisionPhysics 0 I put this in all the allied and axis kits. The code worked, but now, the weapons panel (the images of the weapons you have when scrolling through them...

 Forum: Questions / Need Assistance   Topic: Problems with disabling weapon kit pick up

Posted: Sat Aug 29, 2009 3:44 am 

Replies: 5
Views: 3274


I guess there's something wrong with the code; cuz im not using DC mod and im getting the same problem

 Forum: Questions / Need Assistance   Topic: Copyright protected maps? Unable to open?

Posted: Sat Aug 29, 2009 3:46 am 

Replies: 6
Views: 3914


well, the fix worked i think, cuz now, i get another error

"The level is missing key files to successfully load"

What key files? does it mean within the Hellendoorn.rfa?
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