Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Problems with berlin

 Post subject: Problems with berlin
Posted: Fri Aug 28, 2009 4:58 am 

Replies: 10
Views: 6143


Hi guys, thanks for having such a great website. So much good info in here. I have a question about removing grenades on berlin. I found 2 differnt sets of code in here that both kinda work but still having a problem. Both make it so you cant throw grenades. But after you fake throw your 3 nades it ...

 Forum: Questions / Need Assistance   Topic: Problems with berlin

 Post subject: Re: Problems with berlin
Posted: Sat Aug 29, 2009 2:40 am 

Replies: 10
Views: 6143


Why hello there Ice, always nice to see ya around. Thanks alot for the code i will give it a try.

 Forum: Questions / Need Assistance   Topic: Problems with berlin

 Post subject: Re: Problems with berlin
Posted: Sat Aug 29, 2009 4:04 am 

Replies: 10
Views: 6143


Ice you are brilliant. That works perfectly. Thank you again for your help.

 Forum: Questions / Need Assistance   Topic: Problems with berlin

 Post subject: Re: Problems with berlin
Posted: Sun Aug 30, 2009 2:45 am 

Replies: 10
Views: 6143


Yes, i have it up and running ssm. Works wonderfully.

 Forum: Questions / Need Assistance   Topic: "Next map Vote" (Changing the BFSM?)

Posted: Sat Oct 17, 2009 2:56 am 

Replies: 5
Views: 5676


Ingame command is !setnext berlin to set the next map as berlin. Lol thats all i have for you

 Forum: Questions / Need Assistance   Topic: Midway 1942 ss help

 Post subject: Midway 1942 ss help
Posted: Sun Oct 18, 2009 5:35 pm 

Replies: 7
Views: 7361


Ok ive been trying to add a control point in the little village across from the hanger for the past 2 days. At first i added a whole new control point and new soilder spawns. This would make every one crash to desk top. So after poking around the forums here i read that you cant add new control poin...

 Forum: Questions / Need Assistance   Topic: Midway 1942 ss help

 Post subject: Re: Midway 1942 ss help
Posted: Sun Oct 18, 2009 9:23 pm 

Replies: 7
Views: 7361


Ok, I started over and tested it after each step. Moving the control point goes ok. Adding a spawn id to the control point is ok. But when i change the spawn id on an existing soilder spawn to make it now attached to the new flag location it is causing the game to crash. So i tried making new soilde...

 Forum: Questions / Need Assistance   Topic: Midway 1942 ss help

 Post subject: Re: Midway 1942 ss help
Posted: Sun Oct 18, 2009 11:51 pm 

Replies: 7
Views: 7361


Yup i tried that. Added a sub way up in the air and made 4 spawn spots for allied. But they were always able to spawn there even if they didnt have the flag. Then if axis had the flag, i didnt add the spawn points because i was just testing how it would work on allied, you could get in the sub way i...
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