Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: 3DS Max Modelling

 Post subject: Re: 3DS Max Modelling
Posted: Thu Feb 19, 2009 8:34 am 

Replies: 11
Views: 5152


Select all the polys of the gun, then press "detatch" while in editable poly mode. that will split the object into 2, you shouldnt need to touch the uvw's. Thats about all the info you need, if still stuck say so and i'll try to help. ;)

 Forum: Battlefield 2   Topic: Flag appearance

 Post subject: Re: Flag appearance
Posted: Fri Feb 20, 2009 7:16 am 

Replies: 10
Views: 26494


It should show as an uncap on the minimap ect... sure you are checking "unableToChangeTeam" in the tweak, or check your gameplayobject.con see if the flag in question has the line.. ObjectTemplate.unableToChangeTeam 1 ;)

 Forum: Battlefield 2   Topic: wanted >battlefield 2 xbox version maps

Posted: Fri Feb 20, 2009 7:39 am 

Replies: 3
Views: 15190


There is no bf2 for the xbox... there is battlefield bad company for the xbox, if thats what you mean...? if so you will not be able to port to bf2, as they use diffrent engines, and i've not heard of any people remaking any of the maps ;)

 Forum: Battlefield 2   Topic: Flag appearance

 Post subject: Re: Flag appearance
Posted: Fri Feb 20, 2009 7:48 am 

Replies: 10
Views: 26494


humm not too sure then, i've never encountered that problem, ive made many many many bf2 maps. Either its something aix have done to make it not show, or your doing something wrong. I know a few of the aix devs, ill try to remember to ask them if they know what maybe causing it.

 Forum: Battlefield 2   Topic: Flag appearance

 Post subject: Re: Flag appearance
Posted: Fri Feb 20, 2009 8:08 am 

Replies: 10
Views: 26494


That looks ok to me :shock: must be somehing aix did then, guess they removed the image for some reason.. No the area value's have nothing to do with your problem and yea they are in the regular bf2. These are to do with the ticket bleed, when a team caps enough flags that the combined flag area val...

 Forum: Battlefield 2   Topic: Flag appearance

 Post subject: Re: Flag appearance
Posted: Fri Feb 20, 2009 8:54 am 

Replies: 10
Views: 26494


Oh riht yea i see, they didnt add that line to the uncaps no, as they is no need, wount affect anything if you do, as long as your areavale sums work out ;)

 Forum: Battlefield 2   Topic: wanted >battlefield 2 xbox version maps

Posted: Fri Feb 20, 2009 1:01 pm 

Replies: 3
Views: 15190


If he does answers still the same ;)
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