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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Questions about Modded Version Of El Alamein

Posted: Sat Nov 20, 2004 8:20 pm 

Replies: 24
Views: 14557


I'm just getting into modding server-side maps for BF. My first map is El Alamein, I've been working on it for about an hour. G-Force said... Strange thing on your EL mod, Milton. Allied side works fine but Axis vehicle health drop when they enter their own vehicles and on Allied the APC has an endl...

 Forum: Questions / Need Assistance   Topic: No Base Camping mod problems

Posted: Sat Nov 20, 2004 10:59 pm 

Replies: 25
Views: 11865


This is similar to a topic I just posted in HERE . Check out my post on the second page. While removing the apcs or giving both teams the same unit works, it's not really a permanent solution. Let's build a proper solution that will work on any mod. GForce it seems like you and I are in exactly the ...

 Forum: Questions / Need Assistance   Topic: Questions about Modded Version Of El Alamein

Posted: Sun Nov 21, 2004 6:21 am 

Replies: 24
Views: 14557


I see what you're getting at Milton, that sucks. :( Well, I was impatient and tried to set up the anticamp bubbles. They work, I had to remove all the APC spawns from the map. It works,and I don't think anyone can steal enemy planes or vehicles inside the enemy uncap. It's untested online, I'm plann...

 Forum: Questions / Need Assistance   Topic: Trying to spawn Ju88 at EL (BF1942)

Posted: Tue Nov 23, 2004 8:06 pm 

Replies: 21
Views: 9188


Too bad we can't convince DICE to release another patch that just has the objects.rfa file (so it would be a small patch). The new objects.rfa would have all the units in it so then this is all a moot point, and we're happy modders. I'd really like to add the Ju88 to some maps too (Bocage, Gazala, a...

 Forum: Tutorials and Guides   Topic: BF 1942 No Basecamping on El Alamein

Posted: Wed Nov 24, 2004 8:47 am 

Replies: 31
Views: 22247


 Forum: Tutorials and Guides   Topic: BF 1942 No Basecamping on El Alamein

Posted: Tue Nov 23, 2004 8:58 pm 

Replies: 31
Views: 22247


After some problems with using the APC supply spawns for the "death bubbles", I'm now using the carrier supply spawns. Here's my code: \bf1942\levels\El_Alamein\Conquest\ObjectSpawns.con rem *** Kills red guys *** Object.create EnterpriseAirplaneSupplyDepot Object.absolutePosition 1641.44/60/812.53 ...

 Forum: Tutorials and Guides   Topic: BF 1942 No Basecamping on El Alamein

Posted: Wed Nov 24, 2004 7:18 pm 

Replies: 31
Views: 22247


Hehe tanfhltu, I live on the http://hitclan.net forums, but I'm setting up shop here too! Tested the modded El Alamein, it's running on "hitclan.net RECRUITING" (208.170.202.210 port 14571) if you're interested. The enemy uncappable bases and airfields are off-limits, you will die pretty fast. I hav...

 Forum: Tutorials and Guides   Topic: BF 1942 No Basecamping on El Alamein

Posted: Wed Nov 24, 2004 7:40 pm 

Replies: 31
Views: 22247


Here's the exact code I used: \bf1942\levels\El_Alamein\Conquest\ObjectSpawns.con rem ***************************************** rem **** open BASE East ***** rem ***************************************** rem rem rem *** *** rem Object.create ScoutCarSpawner Object.absolutePosition 1370.71/39.7024/18...
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