Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Battlefield Vietnam   Topic: Changing / Mixing Weapon Kits

Posted: Wed Feb 18, 2009 3:59 pm 

Replies: 9
Views: 8260


yo my first post i know i am a lazy donk for not searching the whole forum to find my answers but i just want to be able to do a few things ssm, not being able to create whole new mods so pls forgive me :P What I want do SSM is: 1. switch weapon kits, got it ( is it possible to get the suiting kit b...

 Forum: Battlefield Vietnam   Topic: Changing / Mixing Weapon Kits

Posted: Wed Feb 18, 2009 6:28 pm 

Replies: 9
Views: 8260


yeah by now i know how to do the 1st and 3rd ssm thing just having the prob that i can build rfas ( col cruachan's ) with neither pc ( windows xp sp2 - some exe window opening ) nor laptop ( vista - "acess denied" ) :( Milo Edit: Went over to WinRFA works fine :) so that problem is settled

 Forum: Battlefield Vietnam   Topic: Changing / Mixing Weapon Kits

Posted: Wed Feb 18, 2009 6:36 pm 

Replies: 9
Views: 8260


just incase it wasnt clear

in the 2nd ssm question "mixing kits" is referring
to making new kits like m16 + c4 in one kit,
not having the c4 engineer kit and the assault m16 kit in
the same soldierclass section

 Forum: Battlefield Vietnam   Topic: Changing / Mixing Weapon Kits

Posted: Wed Feb 18, 2009 7:18 pm 

Replies: 9
Views: 8260


alright that looks nice

i will try my way through

thanks :)

PS:

All questions left are csm:
Adding a loadscreen picture?
Adding any picture for the minimap?

doubt i am right for those here, anyways help would be appreciated

 Forum: Battlefield Vietnam   Topic: Creating new Weaponkits

 Post subject: Creating new Weaponkits
Posted: Thu Feb 19, 2009 8:26 pm 

Replies: 4
Views: 4267


Note: This question refers to BFV, but i guess the mechanism in general is the same in BF42. Being a total rookie, I tried to create a new weapon kit csm. I tried to alter the changes i've seen in some of the TKO maps... added a new .con named "NEWKitsTunnel" in conquest: rem *************...

 Forum: Battlefield Vietnam   Topic: Creating new Weaponkits

 Post subject: Re: Creating new Weaponkits
Posted: Thu Feb 19, 2009 9:00 pm 

Replies: 4
Views: 4267


I can load the map, the minimap is plain white, so is the ground,
aswell as the weapon kit i tried to mod. ( all other kits
and objects work normally )

When i choose the "modded" kit, i got empty hands.^^

Please help! :P

 Forum: Battlefield Vietnam   Topic: Drawing Borders / Invisible Walls

Posted: Fri Mar 20, 2009 5:42 am 

Replies: 28
Views: 16474


What I want to do is, Saigon 68 with the Tunnels as only play area. So people should not be able to leave the tunnel system. I figured 3 way to do that, without knowing how to execute them. =D 1. Using the spawn towers to block the entries - would work, yet look shady and unfitting 2. Getting the ou...

 Forum: Battlefield Vietnam   Topic: Importing objects from to bf42 to bcv

Posted: Fri Oct 16, 2009 3:59 pm 

Replies: 2
Views: 15780


Hi, I am trying to create a map where I need ( really want, actually^^ ) some bf42 objects. I know how to convert objects from BF42 to BFV, having the positions when converting BF42 maps makes it easy, but creating a new map it will be hard to find the right positions aslong as I can't see the objec...
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