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Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Removing or disabling Ammo Boxes

Posted: Sun Aug 17, 2008 11:10 am 

Replies: 7
Views: 3023


Hey guys, i've searched the 1942 section for how to remove ammo boxes, or how to disable them from resupplying ammunition, but couldn't find anything. But ye, basically, im wondering whether it's possible to remove a particular ammo box from a map, and if not, whether it's possible to disable a part...

 Forum: Questions / Need Assistance   Topic: Removing or disabling Ammo Boxes

Posted: Mon Aug 18, 2008 12:27 pm 

Replies: 7
Views: 3023


If you don't want ammoboxes to reload certain things (like nades, expacks), do this: ObjectTemplate.Active GrenadeAxis ObjectTemplate.AmmoType 99 ObjectTemplate.Active GrenadeAllies ObjectTemplate.AmmoType 99 ObjectTemplate.Active ExpPack ObjectTemplate.AmmoType 99 Now soldiers get 3 nades and 4 ex...

 Forum: Questions / Need Assistance   Topic: Ticket Bleed problem on my Oil Fields SSM

Posted: Mon Apr 20, 2009 6:30 pm 

Replies: 6
Views: 3632


I have SSM'd Oil Fields as per the following: - removed the far southern flag entirely - turned the Opposition airfield (ie RefineryComplex) into an uncapable base - Opposition starts off with the flag that spawns the Hind (ie NorthernOilFields) - Coalition starts off with the flag closest to the Co...

 Forum: Questions / Need Assistance   Topic: Ticket Bleed problem on my Oil Fields SSM

Posted: Mon Apr 20, 2009 6:37 pm 

Replies: 6
Views: 3632


So uncapturable bases need to have an areaValue (even though you can't cap them)? I have checked the original Oil Fields.rfa, and the Coalition base (ie Coailtion_HQ) has an areaValue of 0 (like in my SSM). Being that i intend for the Opposition airfield to become an uncapturable base, i assumed it ...

 Forum: Questions / Need Assistance   Topic: Ticket Bleed problem on my Oil Fields SSM

Posted: Mon May 11, 2009 10:03 am 

Replies: 6
Views: 3632


I tried that in the begin Tankerbot. In the original version of Oil Fields, there are 7 capable flags, all with an area value of 25. Of those seven, i've turned one into an uncapable (ie the RefineryComplex), and rem'd out the southern most flag (ie SouthCheckPoint). As you mentioned, i divided the ...

 Forum: Questions / Need Assistance   Topic: Ticket Bleed problem on my Oil Fields SSM

Posted: Mon May 18, 2009 7:57 am 

Replies: 6
Views: 3632


I LUV YOU!!!!!!!!!!!

 Forum: Questions / Need Assistance   Topic: Modifying a comment in Menu/Init.con

Posted: Sun May 24, 2009 4:04 pm 

Replies: 7
Views: 3171


Hey guys, as per below, im trying to modify the comments on the post map-loading screen for Oil Fields (SSM), but they are not appearing (and the default comments are appearing instead). Can someone please tell me where i've gone wrong O_o game.setMultiplayerBriefingMapType rem *********************...

 Forum: Questions / Need Assistance   Topic: Modifying a comment in Menu/Init.con

Posted: Mon May 25, 2009 11:11 am 

Replies: 7
Views: 3171


ah crap! thx for the heads up guys!
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