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Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Auto aircraft flybys pferdefriedhof

Posted: Sun Jun 10, 2007 1:54 pm 

Replies: 3
Views: 2017


I was in a DC_Final game server a few days ago in Gazala conquest by myself when all of a sudden some A-10s and F-16s flew right over me. For a second it seemed as if there where other players in the server because the planes had sounds and afterburners going. The name of the server is pferdefriedho...

 Forum: Questions / Need Assistance   Topic: Auto aircraft flybys pferdefriedhof

Posted: Sun Jun 10, 2007 2:43 pm 

Replies: 3
Views: 2017


I thank you for such a quick & informative response. 8-)
I read those posts in the links you provided and i would imagine if the self flying jets with the ET set to rocket engine that means they can only be used for the flyby effect.
thanks again gentlemen and keep up the good work here.

 Forum: Vehicles and Weapons Modded   Topic: Adding Nitrus to a Vehicle (Appleseed)

Posted: Sun Oct 21, 2007 11:37 am 

Replies: 46
Views: 30832


Has anyone been able to add turbo boost to the AH64 Apache server sided ?

 Forum: Questions / Need Assistance   Topic: Able to boost OH-6,MD-500,NOT the AH64 Apache - Please Help

Posted: Sat Nov 10, 2007 8:19 am 

Replies: 2
Views: 2034


I am able to add turbo boost to the OH-6, MD-500, SA-342 but NOT to the AH64 Apache server sided. :neutral: ( This is for the Desert Combat Mod ) I tried removing the template for the AH64 Hellfires in the AH64Complex and added the katyusha rocket engine ( changed engine type to ETPlane ) PIAltFire ...

 Forum: Questions / Need Assistance   Topic: M1A1 code

 Post subject: Re: M1A1 code
Posted: Sat Nov 10, 2007 8:58 am 

Replies: 13
Views: 5164


We are assuming that you are looking to increase the round of fire for the M1A1 main gun ( the big turret mounted cannon ). ObjectTemplate.roundOfFire 3 = 3 shots fired per second Since the M1A1 default mag size = 30 , this means you will only have 10 shots available then you will need to reload. Si...

 Forum: General Discussion   Topic: [Project[] Air Attack ! Dog Fights ! Update Custom Vehicles

Posted: Sun Nov 11, 2007 2:24 am 

Replies: 13
Views: 5547


A new custom map that includes all the aircraft from BF1942 ( propeller planes) and all the jets from Desert Combat & DC Final ( for the F-117 Night Hawk ) in one map would be great ! Of course you would need to make the map size 4096X4096 ( largest map size available ) and have 4 large air base...

 Forum: Tutorials and Guides   Topic: Making AI bots soldiers & vehicles more aggressive SSM ?

Posted: Sat Dec 08, 2007 5:22 am 

Replies: 20
Views: 13251


I am sure there is a server sided way to make the AI bots soldiers and vehicles more aggressive. We put the DC COOP game server settings for the AI at maximum such as Coop Bot AI % CPU ----> 100% Coop Bot AI Skill ----> 100% Even though these settings are at the max, the bots are still NOT aggressiv...

 Forum: Tutorials and Guides   Topic: Making AI bots soldiers & vehicles more aggressive SSM ?

Posted: Sun Dec 09, 2007 6:56 am 

Replies: 20
Views: 13251


I thought the highest you could make the bots work at was 20 but here i notice you have weaponTemplate.setStrength Air 24 So you can go past 20? When i went past 20 in the A10thunderbolt the bots simply stopped shooting all together :? You're right about that max value 20 as stated in the MDT site....
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