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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Battlefield Vietnam   Topic: Where's the blood?

 Post subject: Where's the blood?
Posted: Thu Apr 19, 2007 9:17 pm 

Replies: 10
Views: 6793


Hi all! my first time posting here, so i'll shortly introduce myself first: I'm BoB from the Enclave team on BFV...that was short :lol: I would like to make some SSM on our servers The idea started with making Ia Drang valley map with only 2 or 3 flags for an internal event, then different vehicle s...

 Forum: Battlefield Vietnam   Topic: Where's the blood?

Posted: Sat Apr 21, 2007 2:27 pm 

Replies: 10
Views: 6793


I just compared the line codes you show there with the original effect.con and i see no changes. I did activate blood in a minimod i made replacing these lines if c_blood ObjectTemplate.colorRGBAOverTime 0/255/0/0/255|59/255/0/0/104|100/255/0/0/0 else ObjectTemplate.colorRGBAOverTime 0/192/192/192/2...

 Forum: Battlefield Vietnam   Topic: Where's the blood?

Posted: Sun Apr 22, 2007 11:48 am 

Replies: 10
Views: 6793


 Forum: Battlefield Vietnam   Topic: Where's the blood?

Posted: Mon Apr 23, 2007 11:34 am 

Replies: 10
Views: 6793


The change in my code is that blood splash is 4 times bigger then in normal game. And it stays for twice the time in air. *emitter*ObjectTemplate.timeToLive CRD_NONE/0.4/0/0 *FX*ObjectTemplate.timeToLive CRD_UNIFORM/0.55/0.25/0 ObjectTemplate.size CRD_UNIFORM/0.5/1/0 Oh ok :oops: Sorry i was concen...

 Forum: Battlefield Vietnam   Topic: Where's the blood?

Posted: Mon Apr 23, 2007 4:27 pm 

Replies: 10
Views: 6793


Ok i mean i started to do some SSM with that internal event and i found that was cool stuff :) Now i want to mod maps for public. I think i'll leave this blood story for the moment cause it drives me insane! I tried to call the RGBA lines with other stuff like smoke nades and no results. Now i'm sur...

 Forum: Battlefield Vietnam   Topic: Much Better Jeeps

Posted: Wed Apr 25, 2007 2:59 pm 

Replies: 25
Views: 10284


 Forum: Battlefield Vietnam   Topic: Nitro for BFV, has anyone got it to work?

Posted: Tue Apr 24, 2007 12:40 am 

Replies: 183
Views: 68053


Ok old subject but i'm new :) That code works nice but... when you use nitro it's hard to stop the vehicle so i wanted a powerfull brake too! I mod with the inc files so here it is Add this 2 lines to ObjectSpawnTemplates.con include Nitro.inc include Jeeps.inc Then do the inc files... Nitro.inc Obj...

 Forum: Battlefield Vietnam   Topic: Main defender

Posted: Wed Apr 25, 2007 2:51 pm 

Replies: 14
Views: 9601


Hi all i tried the death bubbles and here's the result... http://liveu-71.vo.llnwd.net/vidilife/image/2005/11/10/50175/1195471L.JPG Nice pic anyway :oops: rem ******Kill NVA****** ObjectTemplate.active Hueyrepairpoint ObjectTemplate.radius 200 ObjectTemplate.team 1 ObjectTemplate.setHealth -1 -15 0 ...
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